Special offer for new customers: 10% OFF your first order! Use coupon: FLEXclose

Archive for the ‘Games Programing’ Category

Physical Simulation in Unity

OverviewThe purpose of this project is to evaluate student knowledge and skill in implementing physics and physical behavior in a given object inside a Game Engine or API. Using a specified game Engine or API, students must develop a level in which a certain object of their choice interacts with an environment governed by physics […]

Powered by WordPress | Designed by: Premium WordPress Themes | Thanks to Themes Gallery, Bromoney and Wordpress Themes
error: Content is protected !!